![]() In short, your complaint is insignificant. I'd say the devs are more worried about hitting their launch date without too many hiccups than ******* off the 2 people in the world who care about whether they released a zip or installer. I agree with your point of a game launch being fragile but if you get to the point where you're seriously worrying about whether your user base is going to freak out about whether you release with an installer or a zip file you've got your priorities mixed up. Considering 99% of games say update your drivers and even if you have the newest drivers they still check what directX you have and install the one that works with their game (zomg installer makes this process easy on the devs) unless you have newer that is known to work with your game. I'd say that it doesn't really matter whether the drivers have the newest DX packed with it. I'd like to call in to question your point about gfx drivers having the newest directX. Reply Good karma Bad karma +1 voteĪn installer does look more professional than a zip file. Choice is a good thing - the concept runs deep in the PC crowd. Illusory impossible trident also known as an impossible fork, a blivet, or the devil tuning fork and optical illusion objects or undecipherable figures. Make the setup file more prominent, so users without a preference will go for it first. Beloved by M C Escher and also known variously as the Devils Tuning Fork and a blivet, this impossible object has three forks but morphs into a two-pronged. A simple compromise here is to offer two downloads: a setup file and an archive. With thousands of free games a few clicks away, any barrier between the user and playing is potentially fatal. I realize this is a lot of hot air over a few mouse clicks, but a game launch is a fragile thing and devs need to know about possible causes of annoyance. I do my best to try most indie games I come across, and I'd prefer it if every one didn't take a crap in my start menu and registry. Personally when I see an installer I see an extra annoyance and nothing more. how many gamers are going to need their config files propagated through a network? As far as unprofessional, I have to disagree. Real Tuning Fork Necklace - Sterling Silver Miniature Tuning Fork Pendant. The roaming data folder doesn't make much sense. Check out our devil fork selection for the very best in unique or custom. XNA is a problem since it is not as widely distributed, but packaging the redistributable should be enough. Since video card drivers come with the latest DX, developers shouldn't worry much about this. The only hitch here would be things like XNA and DirectX. dlls placed in the same folder as the executable. Libs that have been dynamically linked against can have their. The game was developed by student from depaul university and was announced as the winner of the IGF Student Showcase! The game is not available for android platform but you can download similar games from this blog.Baseless vitriol aside, let's examine your points. By way of the devil's tuning fork, a magical instrument that allows the player to perceive sound waves, the player must find all the children and successfully escape this alternate reality, thereby waking up from the coma. In the opening moments of the game you're introduced to the simple controls and find the Devil's Tuning Fork. And you play one of these children, who awakes in a bizarre alternate reality. The world has been hit by an epidemic of children falling into a coma. It is up to this child, the player, to determine the cause of the epidemic and save the other children trapped here. Devil's Tuning Fork is a creepy first person adventure. Escher’s classic optical illusion and the echolocation of dolphins, The Devil’s Tuning Fork allows the player to explore a new mode of perception through sound visualization.Īs a mysterious epidemic causes children everywhere to fall into comas, one child wakes up in an alternate reality. Gibson, J J, 1966 The Senses Considered as Perceptual Systems. Devil's Tuning Fork is a first-person exploration/puzzle game in which the player must navigate an unknown world using visual sound waves. Baldwin, H, 1967 Building better blivets Worm Runners Digest 9 104106.
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